Sixth Door opening - September 29,
2006 - October 4, 2006
W.O.M.B.A.T. grade 2
Page editor: Belinda Hobbs
Instructions for working the puzzle behind the Secret Door (now closed)
Click the handle on the door to open it. You will see an overhead view of Jo's desk, with many of the familiar items from the main screen.
There is also a candle, a copy of HBP, three lucky charms: a four-leaf clover, a horseshoe, a rabbit's foot, a timeturner (overhead view is simply a wooden circle), a quill and ink pot, and an open W.O.M.B.A.T. grade 2 exam.
To work the puzzle click on these items in this order
1 – the candle
2 – the quill (it will move into the ink pot)
3 – the exam (it will close)
4 – the four-leaf clover (it will turn into a key)
5 – drag the key and position it in the center of the desk's drawer handle
the key will turn and the drawer will open
6 – the time-turner (it will turn and open the exam)
After completing the exam, be sure to save your code accurately, as the code is case sensitive and some characters are easily confused (such as the number one and a lower case L, or the letter O and zero). A good way to save it is to copy it with your mouse and paste it into a text document. (Be careful that auto-correct doesn't change the case of the first letter!) Using the print option is a good idea too.
You can read the full text of the questions with our staff commentary here:
W.O.M.B.A.T. text and commentary